Downloadable content. You love it right? It usually extends your enjoyment of that cool game you forked out 55 bucks for and adds to the story and character of it all. Am I right? Not this time. Remember the Castlevania game Lords of Shadow? Sure, it was a pretty well received success in spite of past Castlevania game titles in 3D, that one finally out shined ones like Lament of Innocence and Curse of Darkness. However one thing Konami game headquarters didn't count on was that particular Castlevania game was going to make customers want some downloadable content to add to it. So they ended up doing a rush job after the fact to make up for it. And in spite of it adding to the story telling it was a bit of a let down. Here is what Dave Cox of Konami game development had to say in regards to this:
"Instead of giving players a part of the story and giving them the other part as DLC, I think the DLC has to expand the universe of an already whole product."
So there you have it, I have hopes however that Konami game development has learned from this issue and we should expect to see any future DLC for the next Castlevania game done beforehand and better prepared. You can check out the full story such by heading to the source page at GameRanx. What do you think about all of this so far?
"The problem was that the game’s success caught everyone by surprise. It caught senior management by surprise and they wanted us to do DLC…We never planned to do DLC, so we ended up doing DLC after the fact and in hindsight that was a mistake. It was rushed. We had to rush it to market.Dave Cox ended up with this statement as well:
I think we enriched the story that we wanted to tell, but I think if we were going to do DLC again it would have to be planned right from the get go. And it wouldn’t be something that would try to build upon an ending—it would be something that’s perhaps a side story that enriches the original story. If we were going to do DLC again it would be something much more carefully considered."
"Instead of giving players a part of the story and giving them the other part as DLC, I think the DLC has to expand the universe of an already whole product."
So there you have it, I have hopes however that Konami game development has learned from this issue and we should expect to see any future DLC for the next Castlevania game done beforehand and better prepared. You can check out the full story such by heading to the source page at GameRanx. What do you think about all of this so far?
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