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Castlevania Mirror of Fate set to be a more open experience

Thứ Năm, 9 tháng 8, 2012 | 0 nhận xét

Remember some past Castlevania hits like Order of Ecclesia and Dawn of Sorrow. It's been said they have a certain Metroidvania type feel to them. However, Dave Cox, producer of Mercury Steam has stated that this will no longer be the case with the upcoming Castlevania game Mirror of Fate. Cox said that Mirror of Fate will be a more full and open experience with more to explore than was possible in Lords of Shadow.

In a recent interview with OfficialNintendoMagazine yesterday, Dave Cox made these statements about the new in development Castlevania title:

"The game is still a combat action-adventure game, but we felt that was an area we could develop further to make it more interesting for players and give them more of a world.
"So in Lords Of Shadow, 90 per cent of the game takes place in the castle, the map is very reminiscent of the Metroidvania style of games. We're not trying to recreate a Metroidvania style game; what we're trying to do is expand exploration beyond the old linear style."

So it's starting to look more like the new Castlevania game will have more than was expected from what was seen at the E3 show this year. I hope it delivers what Mercury Steam seems to be promising.



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