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Hiển thị các bài đăng có nhãn video. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn video. Hiển thị tất cả bài đăng

Video Change Logs: Make Your Own!

Thứ Ba, 7 tháng 2, 2012 | 0 nhận xét


OpenMW has been steadily reporting about latest progress on their blog and now also released some video change logs with audio commentary.

Freedroid is another project that has been reporting their progress regularly. You can follow them and many more projects on our game planet or dev planet.

To me, short video commentary reports of progress are a delight. While it might be ineffective to make a video for each release, if the changes are not so many and the effort is high, but from time to time having a video change log might be better at getting players interested or developers impressed enough to contribute than a simple CHANGES.txt.

An interesting middle ground is what M.A.R.S. did for their last few releases: screenshot changelogs.

GLC is one of the two nice ways I use to record game videos - here STK

When it comes to gameplay video recording on Linux, I spent some time on the subject and for me it all boiled down to two methods:

  1. GLC is ideal for games that use both OpenGL and ALSA
  2. FFMpeg is an all-rounder, that is a bit slower but works fine if the machine is powerful enough or the resolution low enough

I will gladly offer my experience in recording videos and editing them on Linux to help you make your own. Just post in the comments, start a thread on the forums or email me via qubodup@gmail.com.
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GeneticInvasion : a brand new Tower Defence

Thứ Sáu, 2 tháng 9, 2011 | 0 nhận xét

Hi! I'm here to show you a new game that I'm working on: GeneticInvasion

It's Tower Defence game, but it has something special: it uses evolutionary algorithms.
The idea of evolutionary algorithm is to use darwin theory to solve problems:
  • We generate random solution to the problem.

  • We evaluate them.

  • We take some of the better ones, apply random mutations to them, and generate an offspring from them.

  • The child replaces their parents in the solution population to form a new generation.

  • And we do this, again and again, until we find a solution that is good enough.

Well, in GeneticInvasion, the problem, is you. So enemies evolve in order to crush you.


We used a real evolutionary computation library called EO to make this game. The library is being used for many serious projects.

So, you heard me, an army of colorful enemies are trying to eliminate you, don't just sit here, fight!

Some notes:

  • For the first time since we began to develop it, the game is now interesting to play. That means that it's neither too easy nor too hard to play.

  • I also added 3 levels that are supposed to be sorted by difficulty.

  • There is a medal system, so you can try to get gold on all 3 of them. (I failed to get the gold medal on the third one through :P)

  • There are no binaries, if someone is feeling like doing some, please contact me.

  • The game is theoretically compatible with at least GNU/Linux, Windows and Mac OS but has only been tested on GNU/Linux. You'll need SFML, EO and Glu to build it.

  • Please send us your remarks and comments.!



Also, I'd like to thanks OpenGameArt and the artists that contribute it, without them our game would probably had hand-drawing art, and we suck at it. (Also many thanks to ozzed who did the music on Jamendo)

Official website: GeneticInvasion   Controls for playin the game
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