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Hiển thị các bài đăng có nhãn genre-vehiclecombat. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn genre-vehiclecombat. Hiển thị tất cả bài đăng

Trophy 2.0: championship, shop, load/save

Thứ Ba, 13 tháng 3, 2012 | 0 nhận xét

Trophy's shop

The top-down racing/shooting game Trophy 2.0 brings championship, shop, key configuration, load/save features and lot of code refactoring. It requires ClanLib 1.0, which unfortunately fails to compile on Arch Linux.

If you too can't get this game to run, there's still Bandit Racer for playing in the browser.
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Fachoda Complex: Linux Flight Battle, Minimal Look

Thứ Tư, 29 tháng 2, 2012 | 0 nhận xét

AI lift-off in Fachoda Complex

Fachoda Complex is an old Linux 3d flight battle simulator with flat visuals and extremely low system requirements.

The developer wrote an interesting logbook of how they recovered the game from the depths of Assembly Code Country in six days.
Some restore antique furnitures or old cars for a hobby. I am restoring a vintage piece of code, a small game that was quickly put together at the end of the former century then had its bits abandoned to rust. The original author is long gone and his ideas and thoughts forgotten. He was the me of 12 years ago.
Even after reading the readme, I am completely incapable of lifting off in this game and am unable to play it... :(

I still tried:
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Coldest Mech Bots

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Testing Coldest Bots 2012-02-28 git


Coldest builds that feature bots are available for Windows and Linux.

So far bots are able to navigate simple terrain and seem to be looking for the closest enemy. However they don't worry about their own health too much and fire their lasers until they explode from overheating.

The developer announced that they might organize a play testing session mid March. Stay tuned!
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Coldest: Mech AI and Playtesting with the Dev!

Thứ Tư, 25 tháng 1, 2012 | 0 nhận xét

Trees in Coldest

Bots were added to the mech fighting game Coldest. If you would like to help playtest the game together with the developer, follow the project's news feed (there will be an announcement for a session sometime soon) and get the git version via:

git clone git://coldestgame.git.sourceforge.net/gitroot/coldestgame/coldestgame coldest


Build instructions here.
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Winter Shorts 2: Wizznic! Mouse Input, Me and My Shadow New Look, Epiar Cleanup, GemRB Platforms and Games

Chủ Nhật, 8 tháng 1, 2012 | 0 nhận xét

Wizznic!

Wizznic! supports mouse & touchscreen. [Video] Code available on GitHub.

MeAndMyShadow

MeAndMyShadow 0.2rc1 is out. It features tutorial, in-game help, a new default visual style and an improved editor.


Epiar 0.5.0 has been released:
  • UI clean-up
  • Expanded missions system
  • Sound and music additions
  • Main menu
  • Editor greatly expanded
  • Misc. bug fixes
GemRB logo

GemRB 0.7.0 was released recently. Their wiki received a clean-up as well. The engine re-implementation runs on Android and iOS. BG, TotSC, BGII, ToB, IWD and HoW can be played start to end. Some features are missing and there are some new features too.
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News Shorts

Thứ Hai, 22 tháng 8, 2011 | 0 nhận xét

OpenPatrician is a not-yet-playable free implementation in Java of Ascaron's classic The Patrician and The Patrician 2. There are some assets but unfortunately the project's default license is a noncommercial one.

OpenMW is moving forward: new blog look, renderer is being refractored, inventory being implemented, record saving too.

Alex the Allegator was part-ported to HTML5 using the melonJS library. I'm #9 on the high score at time of post! :D

DusteD, maker of Wizznic! is not dead.

Blendswap now has a slim set of rules for contributors and texture licenses are annoying.

Bandit Racer is a car racing and combat game in HTML5, built with GameJS. Comes with track editor and pretty UI. An earlier version multiplayer mode, which will probably come back sooner or later
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