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Silent Hill producer speaks out about Downpour and some of the past issues that older titles suffered from

Thứ Năm, 5 tháng 4, 2012 | 0 nhận xét

Lousy controls in your game, you hate it right? The game has great graphics but poor game controls. A game should have the best of both worlds and Silent Hill game producer for the Downpour title and how he and his team will make sure the player is kept off guard with less predictability. He went on to state:

"I think the genre was lucky, to an extent, when it started out. A lot of horror elements ‘clicked’ such as clunky combat, confusing cameras, and so on. However, shoddy gameplay can’t be a feature forever, and so everyone fixed the combat – resulting in action games with creepier monsters. If horror games are going to be ‘scary’ in the future, it’s going to take careful game design to do it."


The new Silent Hill game should be an even bigger improvement over the last few Silent Hill game titles. There were a bit of control issues. The rest of the story can be found by heading to the source page located at PlaystationLifeStyle.




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