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Hiển thị các bài đăng có nhãn redeclipse. Hiển thị tất cả bài đăng

New FPS updates

Thứ Bảy, 7 tháng 1, 2012 | 0 nhận xét

As the FPS resident gamer here at FreeGamer (I am playing usually under the nick poVoq btw ;) ) I am keeping you up to date to the newest FPS updates:

Hot of the press: the cosmic edition (1.2) of Red Eclipse was just released; Lots of new maps and feature additions (and they toned down that annoying hit-sound a bit). Sadly their trailer-contest has not resulted in a cool video yet that I could post here, so take this opportunity to make a cool one ;)

Another new release (7.53) comes from the AlienArena guys, which seem to have made some nice updates to their engine to speed up the performance on higher settings.
Alien Arena 7.53
Quick rundown of other news:
War§ow got a new website, and there is a nice teaser webpage up for TremZ (no surprise to me btw, that they pushed back their release date by 2 months). But the engine (OpenWolf) they are using is making nice progress also as you can see here (and here in a video: integration of Newton Physics and more).


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Fan made trailer contests and other FPS news

Thứ Hai, 21 tháng 11, 2011 | 0 nhận xét

So it seems Red Eclipse is having a "contest" for creating an official trailer for their upcoming 1.2 release. Nothing to win (except fame), but the guys from Sauerbraten (also Cube2 engine based, like Red Eclipse) recently did the same with a quite nice result:

 
New official Sauerbraten trailer

So if you want to participate, have a look at their rules and check out these nice open-source tools for video capturing:  GLC (short tutorial by our qudobup) and editing: PiTiVi or KDEnlive (sorry for being Linux centric here :p ).

In other news I can report that the Xonotic team is following up on their promise to report more news and developments on their Blog :) Check out the latest entry for a log read and many nice pictures.
Personally I am currently most excited about the mod "Overkill" with tries to take some features of the well loved instagib mode (sadly so much that it is sometimes hard to find anything but instagib games :( ) like right click laser jump etc. while keeping a variety of weapons that are a bit more appealing to non-instagib players.
Well, check out the more detailed description and pictures at the bottom of the post linked above! Oh and you can already play the mod by joining the test server with a vanilla Xonotic version (all needed files will be auto-downloaded).

P.S.: Here is a small video to show how it currently looks:

Xonotic Overkill mod (early WIP)
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Some random FPS engine news

Thứ Năm, 4 tháng 8, 2011 | 0 nhận xét

Fast games for slow summer news weeks... but actually some of these news are a bit older already also :p

To start out... yes RedEclipse got a (smaller) new release a few days ago, codenamed Supernova (Version 1.1). The release notes can be found in our/their forums, but it plays as great as before (except for the annoying hit sound :p ). Edit: game-play video from one of our forum users.

Noteworthy news related to that (albeit not strictly FOSS related): RedEclipse also got included into Desura now (Moddb's indie friendly answer to Steam, even with an upcoming Linux port). To avoid complains in the comments... I mention this here even though it is a closed source game distribution platform, simply because it can be a great way to promote (and maybe even sell?) FOSS games, and if we would finally be able to attract the modding community (which is largely represented on Moddb) to work with FOSS engines instead, it would be win-win for everyone involved.

Despite its unfree content War§ow is also worth a look now and then. According to their somewhat recent blog entries they have made great progress in speeding up the Quake2 based renderer, and plan to include a matchmaking and statistics system in the maybe not so distant 0.7 release. It's actually a pity that the engine isn't used for other projects, and given that it is Quake2 based, it could probably be ported to mobile platforms like Android rather quickly (since there is a full and fast Quake2 Java port).

Talking about mobile platforms... the engine behind Xonotic (formerly Nexuiz) Darkplaces, seems to have gotten an iOS port judging by a quick look at the very recent new source release. No news post about the most recent changes, but slightly older news tell us about a much higher frame rate then before :) Would be nice if Xonotic would see another Beta release soon also ;)

Oh and I know I will get flamed for this again (e.g. for mentioning a commercial game on this blog; but I stand by my opinion that commercial isn't != FOSS), but the Darkplaces based and GPLed source-code containing SteelStorm: Burning Retribution, has been added as a free bonus to the latest HumbleBundle (at the time of writing this, with still 5 days remaining to get this "pay what you want" indie-game-bundle including some really nice games all running on Linux). Just to quickly mention... no news about source releases from that source this time (but they added all of the games from the 2nd bundle if you pay above average)... but given the somewhat lukewarm source releases last time (not really FOSS) I guess that is not a big loss :-/

Hmm what else? World of Padman was somewhat recently updated, and its engine ioQuake3 is moving to a modularized renderer.

AND LAST BUT NOT LEAST (hot news coming in while I am writing this)... John Carmack just confirmed in his keynote on this year's QuakeCon, that the Doom3 source code will be released this year (probably shortly after the Rage release scheduled early October)... which will be a really nice addition to the FOSS engine pool (finally a somewhat modern single player FPS engine). I am especially looking forward to see some of the existing high quality Doom3 mods to go stand alone, and maybe even FOSS!
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Some random news from our forums etc

Chủ Nhật, 3 tháng 7, 2011 | 0 nhận xét

Yes, big summer hole here in FG... luckily we get at least some guest posts from Bart (aka the OpenGameArt founder).

So, maybe today we just make a small summery of recent news that popped up in our Freegamedev forums (boring for the forum regulars I know :p ):

First of all (as we mention that project way to little), find a release candidate of the latest SuperTuxKart version in this thread.

In our showcase forum you can also find a nice (but low-fi) turn based strategy game called Strategic Initiative, which is made by the same guy who was also behind the classic Empire (well I didn't know it before ;) ). Also don't miss the updates on The Legend of Edgar.

Back in the section of out hosted projects, the user Skorpio has been showcasing some nice Mechs for Linwarrior3D lately, which are now being integrated into the game:



At the Red Eclipse forums an interesting collaboration project to make a mod loosely based on Team Fortress (classic?) recently showed up, with the user John_III making a lot of progress on the first map (and a very recent small WIP by me too ;) ):



Oh and the work that is currently done to redesign the look of OpenDungeons as seen in this thread, is looking rather fantastic too.

In other words, don't miss the action in our forums (and on the FG planet), during this time of little blog updates ;)
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