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Cross-Language Community(?)

Thứ Sáu, 30 tháng 9, 2011 | 0 nhận xét

It recently came to my attention that over 24% of Simutrans forum posts are in languages other than English. Some posts (including a few jokes) later FreeGameDev had its first non-English board.


Simutrans Forum Post Languages

Should we really have a section on our board for non-English languages?


Pro:
  • Lurkers who would not post in English would have the chance to contribute in the international forum
  • Engaged non-English-speakers are likely to improve English skills over time, attracted by the larger community

Con:
  • People who might give English a try to contribute will use the international forum out of comfort instead, decreasaing growth of the English-speaking community
  • People who use English now, will use the international forum and contribute less to the English-speaking community
  • Moderators need to be found
It could also be that there will be no effect at all. We will add non-English forums if we find volunteer moderators as an experiment for a while and see where this leads us (few more details here).

If you would like to help moderate a language forum, please let us know in this thread.


English language map of the non-primarily English-speaking world [source by-nc-nd]
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Friv | Friv Games | Online Games Friv

Thứ Ba, 27 tháng 9, 2011 | 0 nhận xét

Friv | Friv Games | Online Games Friv - Friv is one gaming portal is located at friv.com. Though still as new media in providing online games, proved Friv Games so far has been to attract tens or even hundreds of thousands of gamers who regularly every day for visiting the online game portals this Friv.

When you visit the site friv.com will initially feel a little slow, because the flash full page display the homepage is in the process. But when the calling process is finished the homepage, then directly you can already see the look of hundreds of games that are ready to play.

Friv own advantage is that through this site, you do not need to download complicated game to play. However, you can directly play the games that are available, because all the games or games that exist in the form of flash friv site that can be played online.

So far Friv Games website visitors from Indonesia is still very little. But for the globally Friv site itself is now managed to occupy the position of 2500's most frequently visited alexa version.
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GJID

Thứ Hai, 26 tháng 9, 2011 | 0 nhận xét

GJID's first level

I have a hard time playing puzzle games when their only reward is getting to the next one. Consequently I'm usually not a fan of Sokoban games. Having a little or a lot of story bundled with the puzzle helps though.

In GJID you control a brave robot of the name GJID, who volunteered to recycle dangerous weapons from a cold war. In 14 levels you have to dispose of nuclear and disruptor weapons.

Movement controls reacts instantly and you are allowed to skip levels. There is no save function and no sound. The game runs in full-screen but thankfully does not resize the screen and scales instead. License: MIT

This version seems to be made for *nix only. ./configure && make allows to easily run the game.

From the README:

This is a clone of the eponymous DOS shareware game written in 92 by John Remyn. I spoke with John in 95, when the first version of this clone was made. He admired the 8-bit graphics (original game was done in 4-color CGA) and did not object to its existence. His email address has since expired and the few contact attempts I've made recently hit dead ends. The DOS game was $10 shareware and I include the original registration form in the README, in case you want to track John down and give him money for the excellent level design that make this game what it is.
Aside from being an entertaining puzzle, I also release this game as an example of using the XCB library for making X applications. XCB is the new lightweight replacement for Xlib that suffers from lack of documentation. This game demonstrates how to create small applications with it and also how to use RENDER for drawing text, tile sprites, and for hardware scaling of the 320x240 backbuffer.


GJID reminds me of another, even more story-driven Sokoban-style game with simple graphics: The Villany of Cat Food Inc.
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Totally missed the Annex Beta 1 release :(

Thứ Bảy, 24 tháng 9, 2011 | 0 nhận xét

Wow... can believe this myself, but after hyping this cool Megaglest mod a few times here on FreeGamer I totally missed their first release last month :(

Here as a reminder how cool Annex-Conquer the World looks:


Currently there is only a Windows port available, but a Linux version is promised for the next release... Edit: I was confused about the media licensing... more or less all the new assets are CC-by-NC-SA, which is as you might know not considered FOSS due to the NC clause. A pity really :-/

So... how was I reminded of this gem? Well check out this cool interview with the Megaglest developers from the Greek site OSArena (in English though) ;)

Now I am off booting into windows to have another round with Annex ;)


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0AD Alpha 7 Geronium and more

Thứ Tư, 21 tháng 9, 2011 | 0 nhận xét

Act 1

In case you've been hiding under a rock or you rely on Free Gamer for your open source game updates (and we love you if you do), there has been another release of 0AD (announcement) the 3D historical RTS game.

Lots of improvements, including an all-new and unique Carthaginian civilization, a new main menu that moves, new music, new sound effects, new maps, and likely (although not mentioned) a lot of development and the fixes and subtle improvements to go with it.

This is going to be one of the marquee open source games soon. It has the potential for mainstream appeal that is missing from a Battle for Wesnoth, no matter how polished it becomes (and it is very, very polished these days).

Since becoming open source to help save the project from an ignominious end, development seems to have gone from strength to strength with a series of alpha releases each bringing the game one step closer to being a playable title.

Act 2

Also big news coming out of the Dungeonhack Godhead project - a new release! This is the first since a tech demo over 2 years ago. This release marks the beginning of a different direction for the project. They now use the Lips of Suna engine. It is early days but the new engine already has a lot of what a now-defunct rewrite was trying to achieve in that it is server-client based, and it is 3D and the world is deformable, and there is now a workflow to get ideas straight in to a game world, giving writers and artists more possibilities to see their work immediately applied. Still, early days, it was just a black screen for me (but this was Windows 7 x64 - boo) so we'll see if this can reverse the fortunes of a project that has struggled to maintain momentum from one release to the next.

Free Gamer approves of inter-project cooperation. Huzzah!

Act 3

Finally, lady and gentlemen, for your entertainment, a fun ninja platformer!

Shinobi Densetsu is created using the OpenSNC engine, proving it is not just limited to hedgehog-based games.

I used to leave a plate of milk out for hedgehogs when I was a kid. I also had to shift through mucky half-rotten piles of leaves to make sure none were hibernating in the base of a bonfire-to-be. True stories! I digress...

Video!

Huzzah!

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FPS news

Chủ Nhật, 18 tháng 9, 2011 | 0 nhận xét

Short one for today... I guess Charlie will make a longer post about the new 0 A.D. release later on (sorry to steal your thunder :p ).

So FPS news only from me today ;)

Irritant, the lead developer of AlienArena was so kind to inform us that a new release can be expected within a week.

Check the rest of the new screens-hots in the thread linked above.

Other that this? Well there is a rather interesting thread about a Tremulous art update mod called Tremz in the official Tremulous forums.
More cool WIP screens can be seen here. Quite amazing progress given that is has been started only recently.

Oh, and the lead developer of the OpenWolf project joined our forums and posted a bunch of rather nice screen-shots and some background info from this ET:Wolf engine update project.
So if you have some questions regarding this project, fire away!
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Adamant Armor Affection Adventure (and more) open sourced

Thứ Bảy, 17 tháng 9, 2011 | 0 nhận xét

Adamant Armor Affection Adventure

The quadruple-A block-style story-based, sneaky-action pandora game Adamant Armor Affection Adventure is now GPLed. Along with it some other games for that platform by the same author (AAA for one [video]) were open sourced.

Sources can be downloaded here (AAAA) and here (other games).

 

 Much more info about the releases along with some internet drama history can be read in this post.

I'm not sure about the assets and their license, there seem to be none included in the tarballs.

/me requesting Linux desktop ports
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